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hub / github.com/TorqueGameEngines/Torque3D / _renderNormals

Method _renderNormals

Engine/source/T3D/tsStatic.cpp:890–902  ·  view source on GitHub ↗

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888}
889
890void TSStatic::_renderNormals(ObjectRenderInst* ri, SceneRenderState* state, BaseMatInstance* overrideMat)
891{
892 PROFILE_SCOPE(TSStatic_RenderNormals);
893
894 GFXTransformSaver saver;
895
896 MatrixF mat = getRenderTransform();
897 mat.scale(mObjScale);
898 GFX->multWorld(mat);
899
900 S32 dl = mShapeInstance->getCurrentDetail();
901 mShapeInstance->renderDebugNormals(mRenderNormalScalar, dl);
902}
903
904void TSStatic::onScaleChanged()
905{

Callers

nothing calls this directly

Calls 4

multWorldMethod · 0.80
getCurrentDetailMethod · 0.80
renderDebugNormalsMethod · 0.80
scaleMethod · 0.45

Tested by

no test coverage detected