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/
github.com/TorqueGameEngines/Torque3D
/ useObjsEyePoint
Method
useObjsEyePoint
Engine/source/T3D/shapeBase.cpp:2198–2201 ·
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Source
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2196
}
2197
2198
bool ShapeBase::useObjsEyePoint() const
2199
{
2200
return mDataBlock->useEyePoint;
2201
}
2202
2203
//----------------------------------------------------------------------------
2204
void ShapeBase::setVelocity(const VectorF&)
Callers
1
shakeCamera
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected