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hub / github.com/TorqueGameEngines/Torque3D / setTransform

Method setTransform

Engine/source/T3D/shapeBase.cpp:3724–3734  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

3722}
3723
3724void ShapeBase::setTransform(const MatrixF & mat)
3725{
3726 Parent::setTransform(mat);
3727
3728 // Accumulation and environment mapping
3729 if (isClientObject() && mShapeInstance)
3730 {
3731 if (mShapeInstance->hasAccumulation())
3732 AccumulationVolume::updateObject(this);
3733 }
3734}
3735
3736void ShapeBase::notifyCollisionCallbacks(SceneObject* obj, const VectorF& vel)
3737{

Callers 4

blowUpMethod · 0.45
updateAudioPosMethod · 0.45
buildPolyListMethod · 0.45
getPolyListMethod · 0.45

Calls 1

hasAccumulationMethod · 0.45

Tested by

no test coverage detected