| 2435 | } |
| 2436 | |
| 2437 | bool ShapeBase::playThread(U32 slot) |
| 2438 | { |
| 2439 | Thread& st = mScriptThread[slot]; |
| 2440 | if (st.sequence != -1 && st.state != Thread::Play) { |
| 2441 | setMaskBits(ThreadMaskN << slot); |
| 2442 | st.state = Thread::Play; |
| 2443 | updateThread(st); |
| 2444 | return true; |
| 2445 | } |
| 2446 | return false; |
| 2447 | } |
| 2448 | |
| 2449 | bool ShapeBase::setThreadPosition( U32 slot, F32 pos ) |
| 2450 | { |
no outgoing calls
no test coverage detected