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hub / github.com/TorqueGameEngines/Torque3D / _setFieldSkin

Method _setFieldSkin

Engine/source/T3D/shapeBase.cpp:1073–1079  ·  view source on GitHub ↗

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1071}
1072
1073bool ShapeBase::_setFieldSkin( void *object, const char *index, const char *data )
1074{
1075 ShapeBase* shape = static_cast<ShapeBase*>( object );
1076 if ( shape )
1077 shape->setSkinName( data );
1078 return false;
1079}
1080
1081const char *ShapeBase::_getFieldSkin( void *object, const char *data )
1082{

Callers

nothing calls this directly

Calls 1

setSkinNameMethod · 0.45

Tested by

no test coverage detected