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hub / github.com/TorqueGameEngines/Torque3D / freezeSim

Method freezeSim

Engine/source/T3D/rigidShape.cpp:1816–1820  ·  view source on GitHub ↗

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1814}
1815
1816void RigidShape::freezeSim(bool frozen)
1817{
1818 mDisableMove = frozen;
1819 setMaskBits(FreezeMask);
1820}
1821
1822DefineEngineMethod( RigidShape, reset, void, (),,
1823 "@brief Clears physic forces from the shape and sets it at rest.\n\n"

Callers 1

rigidShape.cppFile · 0.80

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