| 341 | } |
| 342 | |
| 343 | bool ProximityMine::onNewDataBlock( GameBaseData* dptr, bool reload ) |
| 344 | { |
| 345 | mDataBlock = dynamic_cast<ProximityMineData*>( dptr ); |
| 346 | if ( !mDataBlock || !Parent::onNewDataBlock( dptr, reload ) ) |
| 347 | return false; |
| 348 | |
| 349 | scriptOnNewDataBlock(); |
| 350 | return true; |
| 351 | } |
| 352 | |
| 353 | void ProximityMine::onRemove() |
| 354 | { |