| 895 | } |
| 896 | |
| 897 | void Projectile::submitLights( LightManager *lm, bool staticLighting ) |
| 898 | { |
| 899 | if ( staticLighting || mHasExploded || !mDataBlock->lightDesc ) |
| 900 | return; |
| 901 | |
| 902 | mDataBlock->lightDesc->submitLight( &mLightState, getRenderTransform(), lm, this ); |
| 903 | } |
| 904 | |
| 905 | bool Projectile::pointInWater(const Point3F &point) |
| 906 | { |
nothing calls this directly
no test coverage detected