| 3507 | //---------------------------------------------------------------------------- |
| 3508 | |
| 3509 | void Player::updateDamageLevel() |
| 3510 | { |
| 3511 | if (!isGhost()) |
| 3512 | setDamageState((mDamage >= mDataBlock->maxDamage)? Disabled: Enabled); |
| 3513 | if (mDamageThread) |
| 3514 | mShapeInstance->setPos(mDamageThread, mDamage / mDataBlock->destroyedLevel); |
| 3515 | } |
| 3516 | |
| 3517 | void Player::updateDamageState() |
| 3518 | { |