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hub / github.com/TorqueGameEngines/Torque3D / updateDamageLevel

Method updateDamageLevel

Engine/source/T3D/player.cpp:3509–3515  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

3507//----------------------------------------------------------------------------
3508
3509void Player::updateDamageLevel()
3510{
3511 if (!isGhost())
3512 setDamageState((mDamage >= mDataBlock->maxDamage)? Disabled: Enabled);
3513 if (mDamageThread)
3514 mShapeInstance->setPos(mDamageThread, mDamage / mDataBlock->destroyedLevel);
3515}
3516
3517void Player::updateDamageState()
3518{

Callers

nothing calls this directly

Calls 1

setPosMethod · 0.80

Tested by

no test coverage detected