| 4570 | } |
| 4571 | |
| 4572 | void Player::onImageAnimThreadUpdate(U32 imageSlot, S32 imageShapeIndex, F32 dt) |
| 4573 | { |
| 4574 | if (!mShapeFPInstance[imageSlot]) |
| 4575 | return; |
| 4576 | |
| 4577 | if (mShapeFPAmbientThread[imageSlot] && mShapeFPAmbientThread[imageSlot]->hasSequence()) |
| 4578 | { |
| 4579 | mShapeFPInstance[imageSlot]->advanceTime(dt,mShapeFPAmbientThread[imageSlot]); |
| 4580 | } |
| 4581 | |
| 4582 | if (mShapeFPAnimThread[imageSlot] && mShapeFPAnimThread[imageSlot]->hasSequence()) |
| 4583 | { |
| 4584 | mShapeFPInstance[imageSlot]->advanceTime(dt,mShapeFPAnimThread[imageSlot]); |
| 4585 | } |
| 4586 | } |
| 4587 | |
| 4588 | void Player::onUnmount( SceneObject *obj, S32 node ) |
| 4589 | { |
nothing calls this directly
no test coverage detected