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hub / github.com/TorqueGameEngines/Torque3D / getLastClipName

Method getLastClipName

Engine/source/T3D/player.cpp:7524–7530  ·  view source on GitHub ↗

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7522}
7523
7524const char* Player::getLastClipName(U32 clip_tag)
7525{
7526 if (clip_tag != last_anim_tag || last_anim_id >= PlayerData::NumActionAnims)
7527 return "";
7528
7529 return mDataBlock->actionList[last_anim_id].name;
7530}
7531
7532void Player::unlockAnimation(U32 tag, bool force)
7533{

Callers 1

remapAnimationMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected