Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/TorqueGameEngines/Torque3D
/ getControlObject
Method
getControlObject
Engine/source/T3D/player.cpp:2014–2017 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
2012
}
2013
2014
ShapeBase* Player::getControlObject()
2015
{
2016
return mControlObject;
2017
}
2018
2019
void Player::processTick(const Move* move)
2020
{
Callers
15
_renderScene
Method · 0.45
rolloverRayCast
Method · 0.45
onRender
Method · 0.45
registerGlobalLights
Method · 0.45
render
Method · 0.45
updateUnderwaterEffect
Method · 0.45
onRemove
Method · 0.45
processTick
Method · 0.45
prepRenderImage
Method · 0.45
DefineEngineMethod
Function · 0.45
_testVisibility
Method · 0.45
shakeCamera
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected