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hub / github.com/TorqueGameEngines/Torque3D / getControlObject

Method getControlObject

Engine/source/T3D/player.cpp:2014–2017  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2012}
2013
2014ShapeBase* Player::getControlObject()
2015{
2016 return mControlObject;
2017}
2018
2019void Player::processTick(const Move* move)
2020{

Callers 15

_renderSceneMethod · 0.45
rolloverRayCastMethod · 0.45
onRenderMethod · 0.45
registerGlobalLightsMethod · 0.45
renderMethod · 0.45
onRemoveMethod · 0.45
processTickMethod · 0.45
prepRenderImageMethod · 0.45
DefineEngineMethodFunction · 0.45
_testVisibilityMethod · 0.45
shakeCameraMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected