MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / deactivate

Method deactivate

Engine/source/T3D/physicalZone.cpp:579–586  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

577}
578
579void PhysicalZone::deactivate()
580{
581 AssertFatal(isServerObject(), "Client objects not allowed in ForceFieldInstance::close()");
582
583 if (mActive != false)
584 setMaskBits(ActiveMask);
585 mActive = false;
586}
587
588void PhysicalZone::onStaticModified(const char* slotName, const char*newValue)
589{

Callers 1

physicalZone.cppFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected