| 248 | } |
| 249 | |
| 250 | void PathShape::setTarget(F32 pos) |
| 251 | { |
| 252 | mTarget = pos; |
| 253 | mTargetSet = true; |
| 254 | if (mTarget > mPosition) |
| 255 | mState = Forward; |
| 256 | else |
| 257 | if (mTarget < mPosition) |
| 258 | mState = Backward; |
| 259 | else { |
| 260 | mTargetSet = false; |
| 261 | mState = Stop; |
| 262 | } |
| 263 | setMaskBits(TargetMask | StateMask); |
| 264 | } |
| 265 | |
| 266 | void PathShape::setState(State s) |
| 267 | { |