| 246 | } |
| 247 | |
| 248 | void PathCamera::advancePosition(S32 ms) |
| 249 | { |
| 250 | delta.timeVec = mPosition; |
| 251 | |
| 252 | // Advance according to current speed |
| 253 | if (mState == Forward) { |
| 254 | mPosition = mSpline.advanceTime(mPosition - mNodeBase,ms); |
| 255 | if (mPosition > F32(mNodeCount - 1)) |
| 256 | mPosition = F32(mNodeCount - 1); |
| 257 | mPosition += (F32)mNodeBase; |
| 258 | if (mTargetSet && mPosition >= mTarget) { |
| 259 | mTargetSet = false; |
| 260 | mPosition = mTarget; |
| 261 | mState = Stop; |
| 262 | } |
| 263 | } |
| 264 | else |
| 265 | if (mState == Backward) { |
| 266 | mPosition = mSpline.advanceTime(mPosition - mNodeBase,-ms); |
| 267 | if (mPosition < 0) |
| 268 | mPosition = 0; |
| 269 | mPosition += mNodeBase; |
| 270 | if (mTargetSet && mPosition <= mTarget) { |
| 271 | mTargetSet = false; |
| 272 | mPosition = mTarget; |
| 273 | mState = Stop; |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | // Script callbacks |
| 278 | if (int(mPosition) != int(delta.timeVec)) |
| 279 | onNode(int(mPosition)); |
| 280 | |
| 281 | // Set frame interpolation |
| 282 | delta.time = mPosition; |
| 283 | delta.timeVec -= mPosition; |
| 284 | } |
| 285 | |
| 286 | |
| 287 | //---------------------------------------------------------------------------- |
nothing calls this directly
no test coverage detected