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hub / github.com/TorqueGameEngines/Torque3D / inspectPostApply

Method inspectPostApply

Engine/source/T3D/lighting/reflectionProbe.cpp:196–211  ·  view source on GitHub ↗

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194}
195
196void ReflectionProbe::inspectPostApply()
197{
198 Parent::inspectPostApply();
199
200 mDirty = true;
201
202 bool liveUpdates = Con::getBoolVariable("$Probes::liveUpdates", false);
203 if (liveUpdates)
204 {
205 bake();
206 }
207
208 // Flag the network mask to send the updates
209 // to the client object
210 setMaskBits(-1);
211}
212
213bool ReflectionProbe::_setEnabled(void *object, const char *index, const char *data)
214{

Callers 1

Calls 1

getBoolVariableFunction · 0.85

Tested by

no test coverage detected