| 413 | } |
| 414 | |
| 415 | bool Item::onNewDataBlock( GameBaseData *dptr, bool reload ) |
| 416 | { |
| 417 | mDataBlock = dynamic_cast<ItemData*>(dptr); |
| 418 | if (!mDataBlock || !Parent::onNewDataBlock(dptr,reload)) |
| 419 | return false; |
| 420 | |
| 421 | if (!mSubclassItemHandlesScene) |
| 422 | scriptOnNewDataBlock(); |
| 423 | |
| 424 | if ( isProperlyAdded() ) |
| 425 | _updatePhysics(); |
| 426 | |
| 427 | return true; |
| 428 | } |
| 429 | |
| 430 | void Item::onRemove() |
| 431 | { |
no outgoing calls
no test coverage detected