---------------------------------------------------------------------------
| 67 | |
| 68 | //--------------------------------------------------------------------------- |
| 69 | void GameTSCtrl::renderWorld(const RectI &updateRect) |
| 70 | { |
| 71 | GameRenderWorld(); |
| 72 | } |
| 73 | |
| 74 | //--------------------------------------------------------------------------- |
| 75 | void GameTSCtrl::makeScriptCall(const char *func, const GuiEvent &evt) const |
nothing calls this directly
no test coverage detected