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hub / github.com/TorqueGameEngines/Torque3D / setConnectArgs

Method setConnectArgs

Engine/source/T3D/gameBase/gameConnection.cpp:298–305  ·  view source on GitHub ↗

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296}
297
298void GameConnection::setConnectArgs(U32 argc, const char **argv)
299{
300 if(argc > MaxConnectArgs)
301 argc = MaxConnectArgs;
302 mConnectArgc = argc;
303 for(U32 i = 0; i < mConnectArgc; i++)
304 mConnectArgv[i] = dStrdup(argv[i]);
305}
306
307void GameConnection::setJoinPassword(const char *password)
308{

Callers 1

gameConnection.cppFile · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected