| 678 | } |
| 679 | |
| 680 | bool GameBase::setDataBlockProperty( void *obj, const char *index, const char *db) |
| 681 | { |
| 682 | if( db == NULL || !db[ 0 ] ) |
| 683 | { |
| 684 | Con::errorf( "GameBase::setDataBlockProperty - Can't unset datablock on GameBase objects" ); |
| 685 | return false; |
| 686 | } |
| 687 | |
| 688 | GameBase* object = static_cast< GameBase* >( obj ); |
| 689 | GameBaseData* data; |
| 690 | if( Sim::findObject( db, data ) ) |
| 691 | return object->setDataBlock( data ); |
| 692 | |
| 693 | Con::errorf( "GameBase::setDatablockProperty - Could not find data block \"%s\"", db ); |
| 694 | return false; |
| 695 | } |
| 696 | |
| 697 | MoveList* GameBase::getMoveList() |
| 698 | { |
nothing calls this directly
no test coverage detected