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hub / github.com/TorqueGameEngines/Torque3D / setInitialState

Method setInitialState

Engine/source/T3D/fx/splash.cpp:361–367  ·  view source on GitHub ↗

-------------------------------------------------------------------------- Set initial state --------------------------------------------------------------------------

Source from the content-addressed store, hash-verified

359// Set initial state
360//--------------------------------------------------------------------------
361void Splash::setInitialState(const Point3F& point, const Point3F& normal, const F32 fade)
362{
363 mInitialPosition = point;
364 mInitialNormal = normal;
365 mFade = fade;
366 mFog = 0.0f;
367}
368
369
370//--------------------------------------------------------------------------

Callers 10

create_splashMethod · 0.45
ea_updateMethod · 0.45
blowUpMethod · 0.45
explodeMethod · 0.45
emitParticlesMethod · 0.45
explodeMethod · 0.45
createSplashMethod · 0.45
explodeMethod · 0.45
spawnExplosionMethod · 0.45
destroyMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected