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hub / github.com/TorqueGameEngines/Torque3D / processTick

Method processTick

Engine/source/T3D/fx/particleEmitterNode.cpp:270–280  ·  view source on GitHub ↗

----------------------------------------------------------------------------- advanceTime -----------------------------------------------------------------------------

Source from the content-addressed store, hash-verified

268// advanceTime
269//-----------------------------------------------------------------------------
270void ParticleEmitterNode::processTick(const Move* move)
271{
272 Parent::processTick(move);
273
274 if ( isMounted() )
275 {
276 MatrixF mat;
277 mMount.object->getMountTransform( mMount.node, mMount.xfm, &mat );
278 setTransform( mat );
279 }
280}
281
282void ParticleEmitterNode::advanceTime(F32 dt)
283{

Callers

nothing calls this directly

Calls 1

getMountTransformMethod · 0.45

Tested by

no test coverage detected