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hub / github.com/TorqueGameEngines/Torque3D / process

Method process

Engine/source/T3D/fx/lightning.cpp:229–233  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

227}
228
229void LightningStrikeEvent::process(NetConnection*)
230{
231 if (mLightning)
232 mLightning->processEvent(this);
233}
234
235
236//--------------------------------------------------------------------------

Callers

nothing calls this directly

Calls 1

processEventMethod · 0.45

Tested by

no test coverage detected