| 642 | } |
| 643 | |
| 644 | void ConvexShape::prepRenderImage( SceneRenderState *state ) |
| 645 | { |
| 646 | /* |
| 647 | if ( state->isDiffusePass() ) |
| 648 | { |
| 649 | ObjectRenderInst *ri2 = state->getRenderPass()->allocInst<ObjectRenderInst>(); |
| 650 | ri2->renderDelegate.bind( this, &ConvexShape::_renderDebug ); |
| 651 | ri2->type = RenderPassManager::RIT_Editor; |
| 652 | state->getRenderPass()->addInst( ri2 ); |
| 653 | } |
| 654 | */ |
| 655 | |
| 656 | for (U32 i = 0; i < mSurfaceBuffers.size(); i++) |
| 657 | { |
| 658 | if (mSurfaceBuffers[i].mPrimitiveBuffer.isNull()) |
| 659 | continue; |
| 660 | |
| 661 | // If we don't have a material instance after the override then |
| 662 | // we can skip rendering all together. |
| 663 | BaseMatInstance *matInst; |
| 664 | if (i == 0) |
| 665 | { |
| 666 | matInst = state->getOverrideMaterial(mMaterialInst ? mMaterialInst : MATMGR->getWarningMatInstance()); |
| 667 | } |
| 668 | else |
| 669 | { |
| 670 | matInst = state->getOverrideMaterial(mSurfaceTextures[i - 1].materialInst ? mSurfaceTextures[i - 1].materialInst : MATMGR->getWarningMatInstance()); |
| 671 | } |
| 672 | |
| 673 | if (!matInst) |
| 674 | continue; |
| 675 | |
| 676 | // Get a handy pointer to our RenderPassmanager |
| 677 | RenderPassManager *renderPass = state->getRenderPass(); |
| 678 | |
| 679 | // Allocate an MeshRenderInst so that we can submit it to the RenderPassManager |
| 680 | MeshRenderInst *ri = renderPass->allocInst<MeshRenderInst>(); |
| 681 | |
| 682 | // Set our RenderInst as a standard mesh render |
| 683 | ri->type = RenderPassManager::RIT_Mesh; |
| 684 | |
| 685 | // Calculate our sorting point |
| 686 | if (state) |
| 687 | { |
| 688 | // Calculate our sort point manually. |
| 689 | const Box3F& rBox = getRenderWorldBox(); |
| 690 | ri->sortDistSq = rBox.getSqDistanceToPoint(state->getCameraPosition()); |
| 691 | } |
| 692 | else |
| 693 | ri->sortDistSq = 0.0f; |
| 694 | |
| 695 | // Set up our transforms |
| 696 | MatrixF objectToWorld = getRenderTransform(); |
| 697 | objectToWorld.scale(getScale()); |
| 698 | |
| 699 | ri->objectToWorld = renderPass->allocUniqueXform(objectToWorld); |
| 700 | ri->worldToCamera = renderPass->allocSharedXform(RenderPassManager::View); |
| 701 | ri->projection = renderPass->allocSharedXform(RenderPassManager::Projection); |
nothing calls this directly
no test coverage detected