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hub / github.com/TorqueGameEngines/Torque3D / begin

Method begin

Engine/lib/recast/DebugUtils/Source/DebugDraw.cpp:575–580  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

573}
574
575void duDisplayList::begin(duDebugDrawPrimitives prim, float size)
576{
577 clear();
578 m_prim = prim;
579 m_primSize = size;
580}
581
582void duDisplayList::vertex(const float x, const float y, const float z, unsigned int color)
583{

Callers 15

drawPolyBoundariesFunction · 0.45
drawMeshTileFunction · 0.45
duDebugDrawNavMeshNodesFunction · 0.45
drawMeshTileBVTreeFunction · 0.45
drawMeshTilePortalFunction · 0.45
duDebugDrawNavMeshPolyFunction · 0.45
duDebugDrawCylinderWireFunction · 0.45

Calls 1

clearFunction · 0.50

Tested by

no test coverage detected