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hub / github.com/TorqueGameEngines/Torque3D / DefineEngineMethod

Function DefineEngineMethod

Engine/source/util/undo.cpp:149–154  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

147}
148
149DefineEngineMethod( CompoundUndoAction, addAction, void, (const char * objName), , "addAction( UndoAction )" )
150{
151 UndoAction *action;
152 if ( Sim::findObject( objName, action ) )
153 object->addAction( action );
154}
155
156//-----------------------------------------------------------------------------
157// UndoManager

Callers 4

undo.cppFile · 0.70
lang.cppFile · 0.50

Calls 15

getReturnBufferFunction · 0.85
dStrcpyFunction · 0.85
addToManagerMethod · 0.80
getNextUndoNameMethod · 0.80
getNextRedoNameMethod · 0.80
pushCompoundMethod · 0.80
isProperlyAddedMethod · 0.80
getIdStringMethod · 0.80
findObjectFunction · 0.50
dStrlenFunction · 0.50
addActionMethod · 0.45
clearAllMethod · 0.45

Tested by

no test coverage detected