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hub / github.com/TorqueGameEngines/Torque3D / namesEqual

Function namesEqual

Engine/source/ts/tsShapeConstruct.cpp:118–121  ·  view source on GitHub ↗

TSShape names are case insensitive

Source from the content-addressed store, hash-verified

116
117// TSShape names are case insensitive
118static inline bool namesEqual(const String& nameA, const String& nameB)
119{
120 return nameA.equal(nameB, String::NoCase);
121}
122
123static void SplitSequencePathAndName(String& srcPath, String& srcName)
124{

Callers 15

addCmd_setNodeParentMethod · 0.85
addCmd_renameNodeMethod · 0.85
addCmd_removeNodeMethod · 0.85
addCmd_addSequenceMethod · 0.85
addCmd_renameSequenceMethod · 0.85
addCmd_removeSequenceMethod · 0.85
addCmd_addTriggerMethod · 0.85

Calls 1

equalMethod · 0.45

Tested by

no test coverage detected