| 173 | static ReservedSocketList<SOCKET> smReservedSocketList; |
| 174 | |
| 175 | Net::Error getLastError() |
| 176 | { |
| 177 | #if defined(TORQUE_USE_WINSOCK) |
| 178 | S32 err = WSAGetLastError(); |
| 179 | switch (err) |
| 180 | { |
| 181 | case 0: |
| 182 | return Net::NoError; |
| 183 | case WSAEWOULDBLOCK: |
| 184 | return Net::WouldBlock; |
| 185 | default: |
| 186 | return Net::UnknownError; |
| 187 | } |
| 188 | #else |
| 189 | int theError = errno; |
| 190 | if (errno == EAGAIN) |
| 191 | return Net::WouldBlock; |
| 192 | if (errno == 0) |
| 193 | return Net::NoError; |
| 194 | if (errno == EINPROGRESS) |
| 195 | return Net::WouldBlock; |
| 196 | |
| 197 | return Net::UnknownError; |
| 198 | #endif |
| 199 | } |
| 200 | |
| 201 | S32 getDefaultGameProtocol() |
| 202 | { |
no outgoing calls
no test coverage detected