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github.com/TorqueGameEngines/Torque3D
/ validateTree
Function
validateTree
Engine/source/platform/platformMemory.cpp:429–435 ·
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Source
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427
}
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static void validateTree()
430
{
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if(gFreeTreeRoot == NIL)
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return;
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validateParentageRecurse(gFreeTreeRoot);
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validateTreeRecurse(gFreeTreeRoot);
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}
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void validate()
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{
Callers
1
validate
Function · 0.85
Calls
2
validateParentageRecurse
Function · 0.85
validateTreeRecurse
Function · 0.85
Tested by
no test coverage detected