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github.com/TorqueGameEngines/Torque3D
/ mMin
Function
mMin
Engine/source/math/mMathFn.h:178–183 ·
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Source
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176
}
177
178
inline F32 mMin(const F32 x, const F32 y)
179
{
180
if (x < y)
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return x;
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return y;
183
}
184
185
inline F32 mFloor(const F32 val)
186
{
Callers
4
addSequence
Method · 0.85
init
Method · 0.85
bind
Method · 0.85
init
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected