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hub / github.com/TorqueGameEngines/Torque3D / update

Function update

Engine/source/gui/controls/guiDirectoryFileListCtrl.h:66–66  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

64 static void initPersistFields();
65
66 void update() { openDirectory(); }
67
68 /// Set the current path to grab files from
69 bool setCurrentPath( const char* path, const char* filter );

Callers 15

updateMethod · 0.85
optimizeIncrementalMethod · 0.85
updateMethod · 0.85
resetMethod · 0.85
updateMethod · 0.85
startMethod · 0.85
updateParamsMethod · 0.85
updateMethod · 0.85
updateMethod · 0.85
updateMethod · 0.85
updateMethod · 0.85
advanceTimeMethod · 0.85

Calls

no outgoing calls

Tested by 3

addFieldMethod · 0.68
clearFieldsMethod · 0.68
setFieldEnabledMethod · 0.68