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hub / github.com/TorqueGameEngines/Torque3D / _getSquishQuality

Function _getSquishQuality

Engine/source/gfx/bitmap/imageUtils.cpp:32–45  ·  view source on GitHub ↗

get squish quality flag

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30{
31 // get squish quality flag
32 S32 _getSquishQuality(const CompressQuality quality)
33 {
34 switch (quality)
35 {
36 case LowQuality:
37 return squish::kColourRangeFit;
38 case MediumQuality:
39 return squish::kColourClusterFit;
40 case HighQuality:
41 return squish::kColourIterativeClusterFit;
42 default:
43 return squish::kColourRangeFit;//default is low quality
44 }
45 }
46
47 // get squish compression flag
48 S32 _getSquishFormat(const GFXFormat compressFormat)

Callers 1

rawCompressFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected