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/
github.com/TorqueGameEngines/Torque3D
/ OpenFile
Function
OpenFile
Engine/source/core/volume.cpp:1077–1080 ·
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Source
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1075
}
1076
1077
FileRef OpenFile(const Path &path, File::AccessMode mode)
1078
{
1079
return sgMountSystem.openFile(path,mode);
1080
}
1081
1082
bool ReadFile(const Path &inPath, void *&outData, U32 &outSize, bool inNullTerminate )
1083
{
Callers
2
ReadFile
Function · 0.85
open
Method · 0.85
Calls
1
openFile
Method · 0.45
Tested by
no test coverage detected