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hub / github.com/TorqueGameEngines/Torque3D / FindByPattern

Function FindByPattern

Engine/source/core/volume.cpp:1227–1230  ·  view source on GitHub ↗

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1225}
1226
1227S32 FindByPattern( const Path &inBasePath, const String &inFilePattern, bool inRecursive, Vector<String> &outList, bool multiMatch )
1228{
1229 return sgMountSystem.findByPattern(inBasePath, inFilePattern, inRecursive, outList, false, multiMatch);
1230}
1231
1232bool IsFile(const Path &path)
1233{

Callers 9

buildFileListFunction · 0.85
checkAndMountSketchupMethod · 0.85
cleanTextureNameMethod · 0.85
scanModulesMethod · 0.85
scanDeclaredAssetsMethod · 0.85
scanReferencedAssetsMethod · 0.85
processCacheMethod · 0.85
MountZipsFunction · 0.85
getTrueFilenameMethod · 0.85

Calls 1

findByPatternMethod · 0.45

Tested by

no test coverage detected