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hub / github.com/TorqueGameEngines/Torque3D / shutdownRoot

Function shutdownRoot

Engine/source/console/simManager.cpp:302–311  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

300}
301
302static void shutdownRoot()
303{
304 gRootGroup->decRefCount();
305 if( engineAPI::gUseConsoleInterop )
306 gRootGroup->deleteObject();
307 gRootGroup = NULL;
308
309 SAFE_DELETE(gNameDictionary);
310 SAFE_DELETE(gIdDictionary);
311}
312
313//---------------------------------------------------------------------------
314

Callers 1

shutdownFunction · 0.85

Calls 2

decRefCountMethod · 0.45
deleteObjectMethod · 0.45

Tested by

no test coverage detected