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hub / github.com/TorqueGameEngines/Torque3D / postCurrentEvent

Function postCurrentEvent

Engine/source/console/sim.h:179–182  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

177 return postEvent(findObject(objectName), evt, targetTime);
178 }
179 inline U32 postCurrentEvent(SimObject*obj, SimEvent*evt)
180 {
181 return postEvent(obj,evt,getCurrentTime());
182 }
183 inline U32 postCurrentEvent(SimObjectId obj,SimEvent*evt)
184 {
185 return postEvent(obj,evt,getCurrentTime());

Callers 2

postConsoleInputFunction · 0.85
demoPlaybackCompleteMethod · 0.85

Calls 2

postEventFunction · 0.70
getCurrentTimeFunction · 0.70

Tested by

no test coverage detected