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hub / github.com/TorqueGameEngines/Torque3D / expandScriptFilename

Function expandScriptFilename

Engine/source/console/scriptFilename.cpp:273–280  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

271//-----------------------------------------------------------------------------
272
273bool expandScriptFilename(char *filename, U32 size, const char *src)
274{
275#ifndef TORQUE2D_TOOLS_FIXME
276 return expandOldScriptFilename(filename, size, src);
277#else
278 return expandToolScriptFilename(filename, size, src);
279#endif
280}
281
282//-----------------------------------------------------------------------------
283

Callers 15

scriptFilename.cppFile · 0.85
setDirtyMethod · 0.85
removeObjectFromFileMethod · 0.85
deleteObjectsFromFileMethod · 0.85
ConsoleSetTypeFunction · 0.85
ConsoleProcessDataFunction · 0.85
buildFileListFunction · 0.85
default_scanFunction · 0.85
executeFileFunction · 0.85

Calls 2

expandOldScriptFilenameFunction · 0.85
expandToolScriptFilenameFunction · 0.85

Tested by

no test coverage detected