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hub / github.com/TorqueGameEngines/Torque3D / getFloatValue

Function getFloatValue

Engine/source/console/optimizer.cpp:33–38  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

31}
32
33static F64 getFloatValue(ExprNode* node)
34{
35 if (node->getExprNodeNameEnum() == NameFloatNode)
36 return static_cast<FloatNode*>(node)->value;
37 return (F64)static_cast<IntNode*>(node)->value;
38}
39
40static S32 getIntValue(ExprNode* node)
41{

Callers 2

loadMethod · 0.85
optimizeMethod · 0.85

Calls 1

getExprNodeNameEnumMethod · 0.45

Tested by

no test coverage detected