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hub / github.com/TorqueGameEngines/Torque3D / destroy

Function destroy

Engine/source/console/debugOutputConsumer.cpp:39–42  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

37}
38
39void destroy()
40{
41 Con::removeConsumer( DebugOutputConsumer::logCallback );
42}
43
44void logCallback( U32 level, const char *consoleLine )
45{

Callers 15

telnetConsole.cppFile · 0.70
telnetDebugger.cppFile · 0.70
initMethod · 0.50
gfxInit.cppFile · 0.50
color.cppFile · 0.50
setSizeMethod · 0.50
decrementMethod · 0.50
eraseMethod · 0.50
clearMethod · 0.50
tVector.hFile · 0.50
~AutoPtrMethod · 0.50
resetMethod · 0.50

Calls 1

removeConsumerFunction · 0.85

Tested by

no test coverage detected