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github.com/TorqueGameEngines/Torque3D
/ destroy
Function
destroy
Engine/source/console/debugOutputConsumer.cpp:39–42 ·
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Source
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37
}
38
39
void destroy()
40
{
41
Con::removeConsumer( DebugOutputConsumer::logCallback );
42
}
43
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void logCallback( U32 level, const char *consoleLine )
45
{
Callers
15
telnetConsole.cpp
File · 0.70
telnetDebugger.cpp
File · 0.70
init
Method · 0.50
gfxInit.cpp
File · 0.50
color.cpp
File · 0.50
setSize
Method · 0.50
decrement
Method · 0.50
erase
Method · 0.50
clear
Method · 0.50
tVector.h
File · 0.50
~AutoPtr
Method · 0.50
reset
Method · 0.50
Calls
1
removeConsumer
Function · 0.85
Tested by
no test coverage detected