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hub / github.com/TorqueGameEngines/Torque3D / printGroupStart

Function printGroupStart

Engine/source/console/consoleDoc.cpp:171–186  ·  view source on GitHub ↗

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169}
170
171void printGroupStart(const char * aName, const char * aDocs)
172{
173 Con::printf("");
174 Con::printf(" /*! @name %s", aName);
175
176 if(aDocs)
177 {
178 Con::printf(" ");
179 Con::printf(" %s", aDocs);
180 }
181
182 Con::printf(" @{ */");
183
184 // Add a blank comment in order to make sure groups are parsed properly.
185 Con::printf(" /*! */");
186}
187
188void printClassMember(const bool isDeprec, const char * aType, const char * aName, const char * aDocs, S32 aElementCount)
189{

Callers 2

printNamespaceEntriesMethod · 0.85
dumpClassesMethod · 0.85

Calls 1

printfFunction · 0.85

Tested by

no test coverage detected