MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / _executef

Function _executef

Engine/source/console/console.cpp:1728–1734  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1726}
1727
1728inline ConsoleValue _executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValue *argv)
1729{
1730 const U32 maxArg = 12;
1731 AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
1732 AssertFatal(argc <= maxArg - 1, "Too many args passed to Con::_executef(SimObject*). Please update the function to handle more.");
1733 return std::move(execute(obj, argc, argv));
1734}
1735
1736//------------------------------------------------------------------------------
1737inline ConsoleValue _executef(S32 checkArgc, S32 argc, ConsoleValue *argv)

Callers

nothing calls this directly

Calls 1

executeFunction · 0.85

Tested by

no test coverage detected