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/
github.com/TorqueGameEngines/Torque3D
/ precompileIdent
Function
precompileIdent
Engine/source/console/compiler.cpp:118–122 ·
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Source
from the content-addressed store, hash-verified
116
CompilerIdentTable &getIdentTable() { return gIdentTable; }
117
118
void precompileIdent(StringTableEntry ident)
119
{
120
if (ident)
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gGlobalStringTable.add(ident);
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}
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124
void resetTables()
125
{
Callers
2
compile
Method · 0.85
compileStmt
Method · 0.85
Calls
1
add
Method · 0.45
Tested by
no test coverage detected