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hub / github.com/TorqueGameEngines/Torque3D / getCurrentStringTable

Function getCurrentStringTable

Engine/source/console/compiler.cpp:102–102  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

100 //------------------------------------------------------------
101
102 CompilerStringTable *getCurrentStringTable() { return gCurrentStringTable; }
103 CompilerStringTable &getGlobalStringTable() { return gGlobalStringTable; }
104 CompilerStringTable &getFunctionStringTable() { return gFunctionStringTable; }
105

Callers 1

compileMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected