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hub / github.com/TorqueGameEngines/Torque3D / getArgBuffer

Function getArgBuffer

Engine/source/console/compiledEval.cpp:337–340  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

335 }
336
337 char *getArgBuffer(U32 bufferSize)
338 {
339 return STR.getArgBuffer(bufferSize);
340 }
341
342 char *getFloatArg(F64 arg)
343 {

Callers 8

executeScriptEventMethod · 0.85
executeScriptEventMethod · 0.85
inflictDamageMethod · 0.85
collisionNotifyMethod · 0.85
notify_damage_sourceMethod · 0.85
apply_damageMethod · 0.85
assignFieldsFromMethod · 0.85
makeScriptCallMethod · 0.85

Calls 1

getArgBufferMethod · 0.80

Tested by

no test coverage detected