| 430 | //----------------------------------------------------------------------------- |
| 431 | |
| 432 | DefineEngineFunction( queryAllServers |
| 433 | , void, ( U32 lanPort |
| 434 | , U32 flags |
| 435 | , const char * gameType |
| 436 | , const char * missionType |
| 437 | , U32 minPlayers |
| 438 | , U32 maxPlayers |
| 439 | , U32 maxBots |
| 440 | , U32 regionMask |
| 441 | , U32 maxPing |
| 442 | , U32 minCPU |
| 443 | , U32 filterFlags ) |
| 444 | , , "queryAllServers(...);" ) |
| 445 | { |
| 446 | U32 buddyList = 0; |
| 447 | |
| 448 | clearServerList(); |
| 449 | |
| 450 | queryMasterServer(flags,gameType,missionType,minPlayers,maxPlayers, |
| 451 | maxBots,regionMask,maxPing,minCPU,filterFlags,0,&buddyList); |
| 452 | |
| 453 | queryLanServers(lanPort, flags, gameType, missionType, minPlayers, maxPlayers, maxBots, |
| 454 | regionMask, maxPing, minCPU, filterFlags); |
| 455 | |
| 456 | } |
| 457 | |
| 458 | DefineEngineFunction( queryLanServers |
| 459 | , void, ( U32 lanPort |
nothing calls this directly
no test coverage detected