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github.com/TorqueGameEngines/Torque3D
/ DefineEngineMethod
Function
DefineEngineMethod
Engine/source/T3D/player.cpp:7546–7549 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
7544
}
7545
7546
DefineEngineMethod(Player, isAnimationLocked, bool, (),,
""
)
7547
{
7548
return object->isAnimationLocked();
7549
}
7550
7551
7552
void Player::setLookAnimationOverride(bool flag)
Callers
12
shapeBase.cpp
File · 0.70
guiObjectView.cpp
File · 0.70
tsStatic.cpp
File · 0.70
prefab.cpp
File · 0.70
camera.cpp
File · 0.70
Scene.cpp
File · 0.70
pathShape.cpp
File · 0.70
zone.cpp
File · 0.70
missionMarker.cpp
File · 0.70
player.cpp
File · 0.70
aiPlayer.cpp
File · 0.70
trigger.cpp
File · 0.70
Calls
6
setLookAnimationOverride
Method · 0.80
copyHeadRotation
Method · 0.80
setMovementSpeedBias
Method · 0.80
setControllers
Method · 0.80
isAnimationLocked
Method · 0.45
push_back
Method · 0.45
Tested by
no test coverage detected