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hub / github.com/TorqueGameEngines/Torque3D / DefineEngineMethod

Function DefineEngineMethod

Engine/source/T3D/player.cpp:7546–7549  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

7544}
7545
7546DefineEngineMethod(Player, isAnimationLocked, bool, (),, "")
7547{
7548 return object->isAnimationLocked();
7549}
7550
7551
7552void Player::setLookAnimationOverride(bool flag)

Callers 12

shapeBase.cppFile · 0.70
guiObjectView.cppFile · 0.70
tsStatic.cppFile · 0.70
prefab.cppFile · 0.70
camera.cppFile · 0.70
Scene.cppFile · 0.70
pathShape.cppFile · 0.70
zone.cppFile · 0.70
missionMarker.cppFile · 0.70
player.cppFile · 0.70
aiPlayer.cppFile · 0.70
trigger.cppFile · 0.70

Calls 6

copyHeadRotationMethod · 0.80
setMovementSpeedBiasMethod · 0.80
setControllersMethod · 0.80
isAnimationLockedMethod · 0.45
push_backMethod · 0.45

Tested by

no test coverage detected