| 336 | } |
| 337 | |
| 338 | DefineEngineMethod(SoundAsset, getSoundPath, const char*, (), , "") |
| 339 | { |
| 340 | return object->getSoundPath(); |
| 341 | } |
| 342 | |
| 343 | DefineEngineMethod(SoundAsset, playSound, S32, (Point3F position), (Point3F::Zero), |
| 344 | "Plays the sound for this asset.\n" |
no test coverage detected