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Class RotationF

Engine/source/math/mRotation.h:50–157  ·  view source on GitHub ↗

------------------------------------------------------------------------------ Rotation Interop Utility class Useful for easily handling rotations/orientations in transforms while manipulating or converting between formats.

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48///
49/// Useful for easily handling rotations/orientations in transforms while manipulating or converting between formats.
50class RotationF
51{
52 //-------------------------------------- Public data
53public:
54 F32 x; ///< X co-ordinate.
55 F32 y; ///< Y co-ordinate.
56 F32 z; ///< Z co-ordinate.
57 F32 w; ///< W co-ordinate.
58
59 enum RotationTypes
60 {
61 Euler = 0,
62 AxisAngle
63 };
64 RotationTypes mRotationType;
65
66 enum UnitFormat
67 {
68 Radians = 0,
69 Degrees
70 };
71
72 RotationF(); ///< Create an uninitialized point.
73 RotationF(const RotationF&); ///< Copy constructor.
74
75 //
76 //Eulers
77 RotationF(EulerF euler, UnitFormat format = Radians);
78 RotationF(F32 _x, F32 _y, F32 _z, UnitFormat format = Radians);
79
80 void set(EulerF euler, UnitFormat format = Radians);
81 void set(F32 _x, F32 _y, F32 _z, UnitFormat format = Radians);
82
83 //As with AxisAngles, we make the assumption here that if not told otherwise, inbound rotations are in Degrees.
84 RotationF operator=(const EulerF&);
85 RotationF operator-(const EulerF&) const;
86 RotationF operator+(const EulerF&) const;
87 RotationF& operator-=(const EulerF&);
88 RotationF& operator+=(const EulerF&);
89 S32 operator==(const EulerF&) const;
90 S32 operator!=(const EulerF&) const;
91
92 //
93 //AxisAngle
94 RotationF(AngAxisF aa, UnitFormat format = Radians);
95 void set(AngAxisF aa, UnitFormat format = Radians);
96
97 //As with Eulers, we make the assumption here that if not told otherwise, inbound rotations are in Degrees.
98 RotationF operator=(const AngAxisF&);
99 RotationF operator-(const AngAxisF&) const;
100 RotationF operator+(const AngAxisF&) const;
101 RotationF& operator-=(const AngAxisF&);
102 RotationF& operator+=(const AngAxisF&);
103 S32 operator==(const AngAxisF&) const;
104 S32 operator!=(const AngAxisF&) const;
105
106 //
107 //Quat

Callers 7

operator=Method · 0.70
operator-Method · 0.70
operator+Method · 0.70
mRotation.hFile · 0.70
operator==Method · 0.70
operator!=Method · 0.70
renderFrameFunction · 0.50

Calls 1

Point3FClass · 0.70

Tested by

no test coverage detected