| 370 | } |
| 371 | |
| 372 | bool VideoHandler::Update() |
| 373 | { |
| 374 | if (_deInitializing || _player == nullptr) |
| 375 | return false; |
| 376 | |
| 377 | // Attempt to map and render texture only if callback has set frame to be rendered. |
| 378 | if (_needRender) |
| 379 | { |
| 380 | auto mappedResource = D3D11_MAPPED_SUBRESOURCE{}; |
| 381 | if (_videoTexture && SUCCEEDED(_d3dContext->Map(_videoTexture, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource))) |
| 382 | { |
| 383 | // Copy framebuffer row by row, otherwise skewing may occur. |
| 384 | unsigned char* pData = reinterpret_cast<unsigned char*>(mappedResource.pData); |
| 385 | for (int row = 0; row < _size.y; row++) |
| 386 | memcpy(pData + row * mappedResource.RowPitch, _frameBuffer.data() + row * _size.x * 4, _size.x * 4); |
| 387 | _d3dContext->Unmap(_videoTexture, 0); |
| 388 | |
| 389 | if (_playbackMode == VideoPlaybackMode::Exclusive) |
| 390 | { |
| 391 | RenderExclusive(); |
| 392 | } |
| 393 | else if (_playbackMode == VideoPlaybackMode::Background) |
| 394 | { |
| 395 | RenderBackground(); |
| 396 | } |
| 397 | } |
| 398 | else |
| 399 | { |
| 400 | TENLog("Failed to render video texture", LogLevel::Error); |
| 401 | } |
| 402 | |
| 403 | _needRender = false; |
| 404 | } |
| 405 | |
| 406 | if (_playbackMode == VideoPlaybackMode::Exclusive) |
| 407 | { |
| 408 | UpdateExclusive(); |
| 409 | } |
| 410 | else if (_playbackMode == VideoPlaybackMode::Background) |
| 411 | { |
| 412 | UpdateBackground(); |
| 413 | } |
| 414 | |
| 415 | return (_playbackMode == VideoPlaybackMode::Exclusive); |
| 416 | } |
| 417 | |
| 418 | void VideoHandler::UpdateExclusive() |
| 419 | { |
no test coverage detected