| 433 | } |
| 434 | |
| 435 | void FlowHandler::SetSettings(Settings const& src) |
| 436 | { |
| 437 | _settings = src; |
| 438 | |
| 439 | // Copy weapon, ammo and consumable settings to in-game structs. |
| 440 | InitializeWeaponInfo(_settings); |
| 441 | InitializeAmmo(_settings); |
| 442 | InitializeConsumables(_settings); |
| 443 | } |
| 444 | |
| 445 | void FlowHandler::AddLevel(Level const& level) |
| 446 | { |
nothing calls this directly
no test coverage detected